Task Force Aspis is an English speaking Military Simulation group.
The unit based on the British SAS and American Combat Applications Group.
Our campaigns are always supported by an extensive backdrop of realistic background stories based on real geopolitics. This backdrop creates immersion and a sense of your efforts coming together in a bigger picture and you making an actual difference.
We balance low numbers, with realistic and fun battle order, in order to enforce professionalism and teamwork between people you know. Each member is a valued part of the group and each member is expected to uphold a role of responsibility, be it in the field or administratively.
We accept people in the age group 18+, provided they are mature and like-minded.
The Task force
The unit is structured around a joint Multinational Task Force of operators from the British SAS and American Combat Applications Group, supported by the Aviation Tactics Evaluation Group.
The Task Force is led by a Commander and his Deputy, the Sergeant Major who is his second in command.
Furthermore, since the nature of our taskforce is joint, you will encounter ranks from both the United Kingdom as well as United States of America.
Task Force Aspis also houses several administrative positions shops, that help run the community efficiently:
Primary Staff Positions:
Training Department(C7) is responsible for hosting trainings and entry evaluations, keeping our members sharp in their craft, creating manuals and SOPs and everything else it takes to keep our dedicated operators as efficient as possible.
Logistics Department(C4) upkeeps our modpack, troubleshoots, takes care of our servers and provides technical assistance. In game, they are responsible for making sure correct equipment and supplies are issued to Task Force Aspis.
Operations Department(C3) creates our immersive campaigns, produces stories, researches world conflicts and contributes towards the realistic feeling of our missions.
Personnel Department(C1) is responsible for selective recruitment of fresh Operators based on applications and interviews; and produces issued military IDs. They also deal with violation of unit policies, misconduct by members and much more.
The unit has an established record of excellence dating back since 2012 in Arma 2.
The great majority of all personnel in the unit have stuck together throughout all this time and it is with this expertise, forged on both the battlefield and on an administrative level that we've started to really know what a good MilSim unit is and what our members want, and provide them with challenging environments. Combined we have more than 49.000 hrs of experience together and through the years of comradery and deployments and countless training hours, we are proud to say that we are what we say we are a veteran group.
When we play, we do so on the basis of tried and tested in-house made missions which are composed of well-researched conflicts and theatres of war which brings immersion and roleplay to the environment.
The unit functions by staying true to the founding principles of promoting good behavior, activity, and professionalism on the battlefield. In order to do so, we are enforcing discipline by giving proper trainings that allow newcomers to follow the instructions and guidelines set out for them in the agreed-to policies.
This unit was not build by one man, but by all of us working together towards the same goal: a culture of integrity, excellence, and dignity in everything we do.